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KMID : 1035420170050040021
Journal of The Korean Society of Integrative Medicine
2017 Volume.5 No. 4 p.21 ~ p.30
The Effects of Game-Based Weight Bearing Balance Training on Phase Sit to stand to sit and Functional ability stroke patients
Yang Dae-Jung

Uhm Yo-Han
Abstract
PURPOSE :This research intends to identify the effects of game-based weight bearing exercises on balance, muscular activation, sit to stand to sit motions of stroke patients.

METHOD : 30 patients who were diagnosed as hemiplegia by stroke less in than a year were sampled and they were classified into two group, one of which was game-based weight bearing balance exercise group, and the other was functional weight bearing exercise group. 15 people were randomly selected for each group. Each exercise was coordinated by this research for 8 weeks, 5 days a week, 1 time a day and 30 minutes a day. 3D motion analyzer was used to measure the sit to stand to sit motions and a stopwatch was used to measure the time for stand-up motions for 5 times.

RESULT : In terms of analyzing sit to stand to sit motions by phases, game-based weight bearing balance exercise group showed significant reduction compared to functional weight-bearing exercise group in phase ¥°, ¥±, ¥², ¥³ and total time. In terms of functional stand-up performance analysis, game-based weight bearing balance exercise group showed significant reduction compared to functional weight-bearing exercise group in 5 times stand-up examination.

CONCLUSION : It was verified that game-based weight bearing balance exercise had positive impact on function recovery of stroke patients by enhancing sit to stand to sit capabilities. It is considered that game-based exercise was an effective intermediary for functional improvement of stroke patients, while also inducing consistent and voluntary participation by causing interest and motivation.
KEYWORD
stroke, game-based training, sit to stand to sit, functional performance
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